In retrospect, Steam would be exactly the place where there would be folks experiencing Wallpaper Engine / Fences overlap and we should have never released on Steam at all while we were still figuring out a solution. With that, and since the beta on our website had gone well, we decided to go ahead and get the update out on Steam at the same time we released at Stardock without doing an opt-in beta on Steam first. We’d gotten some reports of an issue with Wallpaper Engine and started to take a look, but from our knowledge, the overlap of users with Wallpaper Engine + Fences was quite low so we were OK moving forward with the update while we looked into it. It contained a bunch of stuff we were excited to release. We had been working on Fences 3.10 for some time – it was up in beta for our customers for several months. Actually - to say it did not go well would be like retelling the Vesuvius eruption as just another cloudy day in Pompeii. (Resolves the target, and applies the match to the target).Īs many of you are aware, Stardock released Fences 3.10 on Steam late last week (July 22nd), and as you may have noticed, it did not go well. New feature: Target based Rules: For example, works for 'steam' links, or any.Fixed issue where selecting icons on desktop could select hidden icons in a roll-up Fence.Fixed an issue where restored snapshots were not also restoring color settings.Addressed issues with MS Office icons not remaining in Fences after edit and temp file creation.Fixed issues with single width Fences (Fences with one icon horizontally).Much work was done to get icons to correctly go to proper monitors on multi-monitor systems.Fixed an issue with roll-up Fences where icon artifacts were left behind.Resolved incorrect sorting (name, date, etc) of icons outside of Fences on the desktop.
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